![]() ![]() A boy in a nearby room decides to throw Six a piece of bread which she ravenously eats, unaware that she is being watched by a shadowy copy of herself. ![]() She avoids giant leeches and searchlights that can literally petrify children with its gaze before she starts experiencing sharp hunger pains that stops her from going any further. Six is one of the lucky few to have alluded The Maws staff by living within the vessels vents, but like the other kids, she desires to leave The Maw entirely.Īfter having a nightmare about The Lady, proprietress of The Maw, Six begins her journey outside by venturing through The Prison, where all escapees are kept. Many children onboard The Maw are captives who are seemingly used as a source of meat to be prepared and served to gluttonous guests. The game begins on a vessel called The Maw, an offshore resort were various misshapen people go to feast and relax. In Little Nightmares II, Six wore a pale jumper for the Wilderness and School portions of the game. However, In Very Little Nightmares, she is seen wearing a white dress instead. She wears a yellow raincoat with a hood over her head that covers her face in shadow. A young pale-skinned girl with black hair and bare feet. ![]()
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